Planet SolidWorks

March 11, 2010

Official SolidWorks Asia-Pacific Blog

SolidWorks Timesaving Tip #4: Mate References

Mate references specify one or more entities of a component to use for automatic mating. When you drag a component with a mate reference into an assembly, SolidWorks tries to find other combination of the same mate reference name and mate type.

In this video, you will learn how to use the Mate Reference feature.

During the whole month of March, the SolidWorks Asia-Pacific blog will be publishing exclusive timesaving tips every Tuesday and Thursday.

Related posts:

  1. SolidWorks Timesaving Tip #3: Template for Title Blocks Do you find yourself always manually filling out your title...
  2. SolidWorks Timesaving Tip #1: Task Scheduler Welcome to the first tip of our SolidWorks timesaving tips...
  3. SolidWorks Timesaving Tip #2: Macros A macro is a programmable script that you can run...

by Clement Donzel at March 11, 2010 01:15 AM

March 10, 2010

Dezignstuff SolidWorks Blog

Polls – who should get access to the SWW videos when?

Ok, just to be straight with everyone, Bill Taylor from SW gave me a call this afternoon. Bill is in charge of something to do with SWWorld, SW Community or something in that range, I don’t know exactly what. I hear from Bill a couple times a year about one thing or another. He’s a good guy, not someone who is trying to overtake the corporate world through wearing yellow ties with cryptic blue designs or anything evil like that. I mean really, who would wear a yellow tie on purpose unless they were up to no good? Right, no one.

Read more on Polls – who should get access to the SWW videos when?…

by matt at March 10, 2010 07:52 PM

Twitter / SolidWorks

SolidWorks: SolidWorks World 2010 Presentations Available Now http://bit.ly/chaTdo

SolidWorks: SolidWorks World 2010 Presentations Available Now http://bit.ly/chaTdo

March 10, 2010 04:13 PM

SolidWorks: SolidWorks World 2010 Presentations Available Now http://bit.ly/dzvY7W

SolidWorks: SolidWorks World 2010 Presentations Available Now http://bit.ly/dzvY7W

March 10, 2010 03:51 PM

The SolidWorks Blog

SolidWorks World 2010 Presentations Available Now

Proceed

Good news. Our SolidWorks World 2010 proceedings website went live last week. You can go there to check out pictures and videos from the show, but even better, all of the breakout presentations are available.

If you attended the show, you have access to all of the PowerPoint files from every presentation, as well as all of the videos that were recorded for the breakouts. You can start looking at those right now. It's one of the benefits you get with your conference fee.

If you didn't attend, we're not forgetting about you. You can check out all of the PowerPoints too, as well as a limited number of the presentation videos. However, we'll be making more videos available to you every week for the next few months, until we reach the point that you can see everything that attendees can. Everyone wins.

So have at 'em.

by Matthew West at March 10, 2010 03:50 PM

SolidSmack.com

What Did SolidWorks Do With Dizziness, Projectile Vomiting and Stereoscopic 3D?

If you’re like me, you know there’s nothing like spinning around till you stumble and slam your head through a 3D display. The small joys of life. Much like being able to model 3D on a display while wearing some dope looking lenses and chewing on a stick of butter. At least it use to be like that for SolidWorks users.

Some people got excited when SolidWorks added Stereoscopic 3D support using StereoGraphics CrystalEyes in 2005. Technology and user’s interests changed, and two years later… they canned it.

So what happened? What did SolidWorks do with the ability to viewing models with 3D glasses and a 3D monitor or projector? We got a hold of Kirk Haller, Director of Research at SolidWorks to find out what happened and whats going on to bring back the flurry of 3D that’s all the rage with the kids these days.

“Other 3D programs have it? What about SolidWorks?”

I got wind of a discussion on the SolidWorks forums about SolidWorks support for 3d Stereo DLP-Projection. When the support went missing in 2007, there was no information as to why. Today, Kirk Haller clears that up and tells us what SolidWorks is doing to address it.

In SolidWorks 2007, we dropped support for OpenGL’s Quad-Buffered Stereo mode. At the time, this functionality was rarely used and the technology was such that it induced headaches or motion sickness. It also was very costly to support, and limited our ability to leverage performance characteristics of the graphics cards. Basically, we spent more time supporting it than people spent using it.

Clearly, technology has advanced since then. There is a renewal of interest in 3D display that is being lead by the entertainment and game industries. This has not gone unnoticed by us, as evidenced by our demonstrations at SolidWorks World 2010. We showed two examples of 3D display technology: the Canon Mixed-Reality system and the InfiniteZ’s “zSpace” virtual holographic display. It is our conclusion that 3D display technology becomes truly compelling when it is combined with 3D manipulation.

This is an active area of research for us, and certainly encompasses many of the available 3D technologies. Hopefully, if this capability is reintroduced to the SolidWorks product line, it will be in a way that is immersive, compelling and delivers real value.

Thank you Kirk, but really “if this capability is reintroduced to the SolidWorks product line..”? I think that should read “when this capability is reintroduced…” There’s just no way around the onslaught of 3D displays coming at us and to think SolidWorks isn’t doing research into the possibilities would be insanity. The only desire I have for this is, once it is reintroduced, that it would be compatible with autostereoscopic device technology with continuous motion parallax between viewing angles. There, nuff said.

Canon’s Mixed-Reality system

Kirk mentioned Canon’s Mixed-Reality system above. Here’s a shot of it displayed at SolidWorks World 2010. It allows you to view and interact with virtual objects in the physical environment. It’s the next step past your reality simply being augmented to display data by bringing in interaction with that data.You can see the guy watching on the left is not convinced invisible dinosaurs are about to eat him, while the guy watching on the right is having trouble catching his breath from sheer amazement. They both battled each other to the death, right after I took this picture.

Requirements for Stereoscopic 3D

If you are trying to set up Stereoscopic 3D to work with a professional level CAD application, you’ll want to view this article from 3dvision-blog.com. It has info on settings and discusses the difference between OpenGL and Direct 3D support. It also provides hints for getting low and mid-range cards to work without flickering. (Quadro Stereo Technology is supported by the entire Quadro FX line, but the high-end cards (FX 3700 – 5800 series) are currently the only ones shown to render sweet 3D projection flicker-free.)

From NVIDIA, here are the basic system requirement if you want to soak your oculars in a stereoscopic haze.

  • Windows Vista or Windows 7
  • Computer with 1GB min. system memory
  • 3D Vision Ready Display
  • A compatible NVIDIA GPU (Quadro)

…and of course support added back in from SolidWorks.

Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

© 2010, Admin for SolidSmack.com | Link to Post


by Josh at March 10, 2010 02:00 PM

SolidWorks Legion

3DContentCentral macros video

New video from SolidWorks talks about macros that are available on 3DContentCentral.

by fcsuper at March 10, 2010 01:15 PM

Learn . Create . Succeed

Calculating Area of a region bounded by two curves (secx)^2 and sin x in SolidWorks

Area of a regiona  When Integration is introduced in Calculus, determining the Area of a region is a common exercise.  This video takes you through defining two sketches.  The upper bound is (secx)^2, the lower bound is sinx.  Using Sketch Driven Curve and that Surface Boundary feature, the area is determined in SolidWorks Tools, Section Properties between x = 0 and x = PI/4.  Marie. 

Video: Area of a region

eDrawing: Area of a Region

by Marie Planchard at March 10, 2010 12:51 PM

March 09, 2010

rocksolid perspective - jason raak

a quick way to share your templates

One of the biggest responsibilities of being a SolidWorks administrator is to make sure that all of your users are using the same templates, right?  Well how do you handle that?  The...

[[ This is a content summary only. Visit my website for full links, other content, and more! ]]

by jason raak at March 09, 2010 07:16 PM

3DVision Technologies Blog

Let There Be Light – PhotoView 360 Lighting Tips

I had a customer ask me the other day how they could get more control over the lighting in PhotoView 360. Obviously in its current form PV 360 doesn’t give us a lot of control of lighting and settings. You have the out of the box environments and that is about it. Here are a couple things that you can do to control some aspects of the lighting:

1. You can rotate the environment once it is loaded. This will affect the way the light is cast on the model. To do this, go to Settings, Environment Settings, and change the Environment Rotation. If you grab the arrows on the right you can drag to change the angle.

2. You can load a custom environment file. This is new for 2010. Go to File, Load Environment Image. The environment is not seen but can be reflected in the geometry and can add lighting to the geometry. There are only certain types of files that can add light to the geometry. A “jpg” has color information that can be reflected. An “hdr” file contains light and brightness information that can light up geometry. There are places where you can purchase HDR files. These files are very similar to the environments in PV 360. There are some you can play with under the SolidWorks textures. These are generally used by PhotoWorks and RealView. You can find them under your SolidWorks install directory (C:\Program Files\SolidWorks Corp\SolidWorks\data\Images\textures\background). It appears that you can load an HDR file through the environments to capture lighting effects and then load a background image to set the background. I haven’t played with that process a whole lot, but it seems to allow that.

3. Lastly, you can create geometry in your SolidWorks model that represents a light. Then in PV360 add a light material to the geometry. This object will now cast a light on the model. I create one single surface (not solid) to represent each light. This way, I can use the “hide element” to hide the light in PV360. If you use a solid, you will have to use the hide element for each face of the solid. Just create your lights far enough away from the model that they aren’t seen in the view you want to render. Here is an example model with surface objects as lights. These can be used in conjunction with an environment to highlight a specific area of the model. You could also build an assembly with these light objects and make a reusable studio.

Storage Chest with Lights

PV360 is getting some major enhancements in 2011. Hopefully we’ll have an easier way to create and control lighting effects. Until then, I hope these ideas help you to get the results that you want.

Scott High

Scott High
Technical Services Manager
3DVision Technologies

by shigh at March 09, 2010 06:53 PM

Dezignstuff SolidWorks Blog

SolidWorks World 2010 presentations available on line… well, almost. sort of. not really.

Both of my SolidWorks World presentations (Surfacing case study and CAD administration) are available on the SW website. I didn’t submit powerpoint files, but they captured the video and audio. Presentations of other presenters are there as well. Having a face for radio, this format is great, unfortunately, I also have a voice for newspaper, but you’ll have to listen anyway.

Read more on SolidWorks World 2010 presentations available on line… well, almost. sort of. not really….

by matt at March 09, 2010 06:03 PM

SolidSmack.com

3DVia Has Billions… of Reasons to Excite You About Online Social Gaming

3DVia also has billions of reasons to make you excited about Mogaloos, how many you capture and how you feel about the color pink as the backdrop of the universe.

This week at the Game Developers Conference (GDC 2010) in San Francisco, 3DVia is showing off 6 new games developed with 3DVia products. Among those is the first game built using 3DVIA Studio, an online social game, called Billions, that I can tell you right now is the very reason I’ll be staying up all night gorging myself with Twizzlers and Coke in front of the computer screen.

Recipe… 50 Tons of Addictive 3D

Billions is the first game built on 3DVIA Studio, 3DVIA’s brand new game development environment for creating breathtaking online games, simulations and visualizations fast. To put 3DVIA Studio to the test, 3DVIA partnered with long-time 3DVIA Virtools users Zoink Games and JUDIVA to build an engaging, creative and unique game. The result was Billions.

And the results are nothing but impressive… Here are the first screen that attendees of GDC will be able to experience this week.

Plus… it’s Open Source

Besides, having a interesting new gameplay environment for online games, the Source Code is available for download. So if you’re interested in developing games using 3DVia Studio, you can have a little look at how it’s done and maybe even create the next big social gaming phenomenon to consume everyone’s time.

To view more on the story of the Mogaloos and 3DVia check out Billions and watch the 3DVia blog. And, if you’re at GDC here’s the schedule for the 3DVia at booth 1432.

Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

© 2010, Admin for SolidSmack.com | Link to Post


by Josh at March 09, 2010 02:30 PM

3DVision Technologies Blog

Upgrading EPDM Tasks

When you upgrade your SolidWorks Enterprise PDM, don’t forget your tasks do not upgrade automatically. If you want the latest and greatest tasks, you’ll need to unload and re-import the tasks from the new install disk.

Jeff Sweeney

Jeff Sweeney

Engineering Data Specialist
3DVision Technologies

by Jeff Sweeney at March 09, 2010 02:25 PM

SolidWorks Legion

Name in lights (or ginormous LCD)

As mentioned within a previous article, Jeff Ray quoted one of my comments about SolidWorks 2010.  He has been using this quote and others by other bloggers for a few months.  It was an honor to have...

by fcsuper at March 09, 2010 01:48 PM

Twitter / SolidWorks

SolidWorks: @batesand We should have something for you in the next few years.

SolidWorks: @batesand We should have something for you in the next few years.

March 09, 2010 01:34 PM

SolidSmack.com

Shave Your Arms, Body. Your Largest Organ is A TouchPad

Stop. I’m telling you right now, you can quit using the excuse that you shave your body for swimming and bike riding adventures as a cover-up for your camouflage body painting hobby. Instead, you can now tell everyone that your body is being prepped as a touchpad of epic proportion.

We’re stuffing every oversize pore with the idea of projected UI wherever you go, but the latest Human-Computer Interaction experiment from Chris Harrison called Skinput turns your skin into an input device that’s hard to tear off.

Chris describes Skinput as a “Bioacoustic Sensing Technology that allows our body to be used as a large finger input surface.”

It’s not everyday, someone says your body can be used as a large finger input surface. Here’s the video to show how it’s all going to happen…

Application for Product Design

Obviously, you’ll be using this instead of mice, keyboards or 3D mice by the summer, because it’s so practical and full of possibilities, even if you have a bad rash or no skin at all. There really needs to be only one button. The ROCK IT button that triggers endorphins to your head anytime someone tells you to redesign something for the 5th time within budget.

It’s another interesting look at a supplemental ‘device’ to manipulate, modify and interact with geometry. With the idea that other surfaces can be used as points of interaction to start and finish a command, it feasible that those surfaces could also be used as points of interaction throughout the command process with no further interaction on the part of the user.

Skinput showed up last month, but will make it’s official debut in April at CHI2010. You can read more about Harrison’s project here (personal site) and here (Microsoft Research .pdf)

New Scientist via C Sven

Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

© 2010, Admin for SolidSmack.com | Link to Post


by Josh at March 09, 2010 01:00 PM

Learn . Create . Succeed

Determine the Volume of a Function Revolved Around the X Axis in SolidWorks

Volumeinrev This SolidWorks video tutorial takes you through how to enter a funtion 2+xcosx and revolve it around the x axis to create a solid.  Tools, Mass Properties is used to calculate volume and surface area.  Marie

Video: Download Revolve of 2plusxcosx

eDrawing: Download Volume-Pyramid


 

by Marie Planchard at March 09, 2010 12:09 PM

3DMojo

SolidWorks Malaysia Community

What's new 2010: 3D ISO for piping

Woohoo!~ finally it's here.

3D Isometic drawing is very common in piping industry. In SolidWorks 2010, it has a new enhancement where just one click away to generate a 3D isometric drawing for piping layout with the Bill of materials (BOM). A simple window appear asking us to select the right drawing template and BOM template when generating the 3D Isometric drawing. Of course, you still can save your BOM into excel, which i like the most.

There are still room to improve and enhance in term of generating output for piping industry and meeting their requirement. at least it's a good start. the most important- easy to use!~

Hmm, i was thinking, is it possible to hide all the 3d model and only show the 3D sketch line?

For better understanding, below video show the simple steps to generate 3D iso in SolidWorks drawing.



(edited: replaced with new video, without my voice as background music)

by Wind_walker (noreply@blogger.com) at March 09, 2010 08:40 AM

Twitter / SolidWorks

SolidWorks: @JosephBassett We used to sell something for kids called Cosmic Blobs.

SolidWorks: @JosephBassett We used to sell something for kids called Cosmic Blobs.

March 09, 2010 05:08 AM

Official SolidWorks Asia-Pacific Blog

SolidWorks Timesaving Tip #3: Template for Title Blocks

Do you find yourself always manually filling out your title blocks? Here is a way you can setup part and drawing templates to work together, so that it fills out your title blocks automatically, using parametric notes or smart notes.

During the whole month of March, the SolidWorks Asia-Pacific blog will be publishing exclusive timesaving tips every Tuesday and Thursday.


Related posts:

  1. SolidWorks Timesaving Tip #1: Task Scheduler Welcome to the first tip of our SolidWorks timesaving tips...
  2. SolidWorks Timesaving Tip #2: Macros A macro is a programmable script that you can run...
  3. [Edit] Special Month on SolidWorks Timesaving Tips! [Edit: February 25, 2010]: Some update for our readers....

by Clement Donzel at March 09, 2010 01:53 AM

March 08, 2010

Learn . Create . Succeed

Determining Volume of a Pyramid in SolidWorks

Volume of a Pyramid, height along the x axis from x = 0 to x = 3 with a square base 3m x 3m.

Volume pyramid The video shows how to create this pyramid using a Loft feature in SolidWorks and comparing the Volume oof the model to the Volume of the analytical solution.  Marie

Video  Volume-Pyramid

eDrawing Volume-Pyramid




 

by Marie Planchard at March 08, 2010 05:32 PM

Twitter / SolidWorks

SolidWorks: RT @SWUGN: March 7th, 2001 - The SWUGN charter is formally adopted. We're celebrating 10 years all week - watch my blog and the SW forums.

SolidWorks: RT @SWUGN: March 7th, 2001 - The SWUGN charter is formally adopted. We're celebrating 10 years all week - watch my blog and the SW forums.

March 08, 2010 03:59 PM

The SolidWorks Blog

The SWUGN Technical Summits Are Back!

I am one of those people who likes to try to pinpoint a moment in time that sets about a series of events that all lead to something.  In this case it's how did I end up working at SolidWorks.  Well it goes all the way back to October 2005, and a 2-day SolidWorks Technical Summit.  It was the first time I met Richard Doyle, and it was the event that got the ball rolling for the Los Angeles SolidWorks User Group, and everything since then.

So beyond these summits being a good place to network and meet people, what are they?

Well they are like mini SolidWorks Worlds.  Of course there are no massive stages, or 5,000 people general sessions, but there is plenty of networking, ton's of learning, and easily  the best value for a days worth of top notch training.  All for $40!

The day starts out with breakfast and an opening session hosted by Richard Doyle.  Then its off to the first two morning sessions, each of them being an hour and fifteen minutes long.  At each session time slot you will have your choice of two different topics to choose from.  Richard does a good job of trying to spread out the more popular topics throughout the day so you won't have too tough of a choice. 

Lunch quickly rolls around and by that time your guaranteed to already have a few pages of notes that will include quite a few tips that you can't wait to use in your daily work.  Lunch is of course provided, and there are usually some prizes to be given away.  I have heard he sometimes even gives out a free pass to the next SolidWorks World!

After lunch it's three more sessions where you have six topics to choose from.  Don't be afraid to split the sessions, just be mindful of others when switching rooms!

And just like that the day ends.  So what did you get out of it?  Well considering the fact that these events usually have top notch presenters, I guarantee you will learn something.  I have been to a few of these over the past two years, and have learned something every time.  It is hands down the most productive way for a company to spend $40, and a days pay on training.  About the only way you will not learn anything is if you fall asleep in a corner somewhere.

So when and where are they in 2010?  Well here is a list:

San Jose, CA 3/23 (Registration is open)

Durham, NC 4/20 (Registration is open)

Chicago, IL 5/25

Omaha, NE 6/22

London, UK 7/20

Harrisburg, PA 8/24

Cincinnati, OH 9/21

Salt Lake City, UT 10/26

Tacoma, WA 11/16

I personally will be attending at least one of those, so I hope to see you at that one.  Registration is already open for the first two events, so get signed up today, you don't want to miss out!  More information can be found on the SWUGN Site.

by Mike Puckett at March 08, 2010 03:48 PM

SolidWorks Legion

SolidWorks World 2010 Presentations are now available online

SolidWorks World 2010 presentations are now available online via the SolidWorks World website.  Details about every presentation can be found there.  Videos are available for many of the sessions. ...

by fcsuper at March 08, 2010 01:06 PM

3DMojo

New 3DVIA Composer Introduction

Hello everyone! Here's a great new intro video created by the team @ SolidWorks. Let us know what you think!

by Garth at March 08, 2010 12:00 PM

March 06, 2010

Dezignstuff SolidWorks Blog

Working on a model…

There is nothing that will make you forget the problems of the future better than building a difficult model and dealing with today’s problems. Talking about modeling is so much more fun and productive than talking about potential future screw-ups. The present has enough screw-ups for me. I’m trying to break out of this crazy c___d spiral that we’re stuck in, but I just can’t complete this model. When finished, we will have another modeling challenge and another series of posts on surface modeling like when I did the Model A. We (I) need a change in direction.

Read more on Working on a model……

by matt at March 06, 2010 01:56 AM

March 05, 2010

Twitter / SolidWorks

SolidWorks: The SolidWorks World 2010 Proceedings site is now live, complete with presentations http://bit.ly/HrdYr #sww10

SolidWorks: The SolidWorks World 2010 Proceedings site is now live, complete with presentations http://bit.ly/HrdYr #sww10

March 05, 2010 08:07 PM

Learn . Create . Succeed

Cardboard in the Classroom

     Las Vegas, Nevada is the fifth largest school district in the USA.  We have a tremendous mix of ethnic groups along with the many problems of teaching in the main English language.  Keeping young people interested in all school subjcts and to help inspire some of them into technical careers is something that I have been doing for quite awhile.  Here is the kick off of the latest project to date that I have started in our schools.  Cardboard Constructions and it is proving to be very popular because it is cheap and it can achieve some truly amazing results.  See what has been done by one high school class and it is only the beginning.  I would love to see more from other schools all over the world.  Richard Williams, AKA Corporal Willy

.Download Cardboard Construction Destructive Testing 2_23_2010

by Corporal Willy at March 05, 2010 06:20 PM

SolidSmack.com

Friday Smackdown: Paper Blades

When you drive a car that fast into a wall of bananas flambé you’ve absolutely gotta remember to pull the e-brake before you caramelize into a sticky goo resembling these links.

Russ Schwenkler – He will amaze and astound you with the finest Vexel art this side of Carburetor county.
Snake Oil? – I take all of these, three times a day for the pure reason they can be put onto a chart like this.
Popular Science online for free – egad! and it’s searchable. Bring the kids in! It’s the future of hovercrafts from 1956!
Flying Hovercraft – Speaking of hovercraft, this Kiwi inventor made one… THAT FLIES!
Background Check Yourself – Turn yourself into a stalker of yourself, or a PI that’s on the hunt for your skeletons. Smart idea.
Old Spice Manmercials – Sometimes I like to smell like a punch or a dirty basement filled with grandpas.
Neighborhood Treasures – A Pictory Mag adventure of the neighborhood kind.

Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

© 2010, Admin for SolidSmack.com | Link to Post


by Josh at March 05, 2010 01:12 PM

Official SolidWorks Asia-Pacific Blog

SolidWorks Timesaving Tip #2: Macros

A macro is a programmable script that you can run in SolidWorks to automate all sort of tasks.
There are macros that can do things such as deleting redundant features on a part, save an entire directory as .pdf or export flat-pattern views automatically.

If you have never use a macro before, check the video below to know how to run a macro within SolidWorks.

During the whole month of March, the SolidWorks Asia-Pacific blog will be publishing exclusive timesaving tips every Tuesday and Thursday.

Related posts:

  1. SolidWorks Timesaving Tip #3: Template for Title Blocks Do you find yourself always manually filling out your title...
  2. SolidWorks Timesaving Tip #1: Task Scheduler Welcome to the first tip of our SolidWorks timesaving tips...
  3. [Edit] Special Month on SolidWorks Timesaving Tips! [Edit: February 25, 2010]: Some update for our readers....

by Clement Donzel at March 05, 2010 01:36 AM

March 04, 2010

The SolidWorks Blog

March is SolidWorks Time-Savers Month

One of the eager young go-getters around here decided to put together a series of videos all about little tips and things that can save you time in your day-to-day work. We'll be posting two a week to our YouTube channel, so if you want to see them as soon as they're live, go ahead and subscribe today. I'll also be posting them here for your viewing pleasure. Here are the first two.

Enjoy!


by Matthew West at March 04, 2010 10:13 PM

Five Questions Friday with Rick Woodbury of Commuter Cars Corp.

We’re starting a new weekly series here called “Five Question Friday” that will feature SolidWorks customers, resellers, employees, etc. all answering the same five questions. We're hoping to give our readers a little more insight into the people who make up the global SolidWorks community. If you’d like to be featured, or nominate someone else, leave a comment with your suggestions. We'll try to tackle as many as we can. So without further ado, here's our first victim. I mean honoree.


Name: Rick Woodbury

Title: President and CEO

Company: Commuter Cars (www.commutercars.com

Hometown: Spokane, WA

 

 

1) Why did you choose to do the work you do?

In about 1982, I was stuck in traffic in Los Angeles and noticed only one person in each car around me. I contemplated how many millions are stuck in my situation every day and just seem numb to it -- a frustration without a solution. I thought about what would be the solution. It was obvious that length of a vehicle was much less important than width for increasing freeway lane capacity in cars per hour. Making a car half as wide, or able to fit in a half lane with adequate clearance would allow a doubling of lane capacity. Shortening a car would make a much smaller difference because most of the real estate used by a car is the space in front for braking reaction time and braking distance. Since roughly 90 percent of all cars have one person in them why would people choose a wide car for most of their trips, given the choice?

It occurred to me, of course, that a narrow car would tip over in cornering. Being a casual Porsche race driver at the time, I was quite aware of the relation of lateral G forces and center of mass. I've been an advocate of hydrogen fuel for cars since 1975 when I first read about it in a Brazilian magazine. I knew that although an internal-combustion-engine car would be hard to ballast enough for stability, a hydrogen car using iron-titanium hydride or a similar carrier for the hydrogen would make great ballast for stabilizing a narrow car.

I stewed on this for nearly 20 years wondering when a car company would figure this out. I remember speaking with Peter Schutz, and Helmut Bott, Porsche's president and chief engineer at the time about hydrogen. They said that it was a 20 year project, and that they could only afford to work on five-year projects at Porsche.

Almost exactly 20 year later I learned of the progress being made at Daimler-Benz, and their planned purchase of Ballard stock, a hydrogen fuel cell company. Many things came together at that time that catalyzed my son and me to build a prototype narrow car that ran on batteries just to prove our theory. We originally thought that batteries wouldn't have enough range and that our work was to prepare for hydrogen power. We learned quickly though that batteries were more than sufficient for the average commute. In fact, because the Tango was not trying to be everything to everybody, only appealing to 90 percent of all car trips, that inexpensive lead-acid batteries would be sufficient. As we built and developed our proof-of-concept vehicle, we found it to be more and more valid. Little by little we got capital to advance the design to the point where it is today.


2) What is your proudest career moment?

There are many happy moments. It's hard to put one in front of another. They were all stepping stones on a very long path, but most by far, lies ahead. That said, I’d have to say that completing a garage-built prototype with my son that beat some Corvettes on the autocross track despite being only 39 inches wide would rank right up there.


3) What goal do you have that inspires you most? 

For the Tango to get a foothold so that the doubling of lane capacity can be achieved, it must have immediate advantages over a standard car. In California, Europe, and the Orient, lane-splitting is allowed for motorcycles, some of which are five inches wider than the Tango. The Tango is actually five inches narrower than a Honda Gold Wing motorcycle from mirror to mirror. I've noted situations where traffic jams were so bad coming off of the San Francisco Bay Bridge that the motorcycles were traveling in 20 seconds the distance that it took cars to travel 20 minutes -- a 60 to 1 advantage. The Tango could have done the same.

So in philanthropy, one can give the golden egg, or give the goose that lays the golden egg. I believe that funding Commuter Cars is like the latter. It is Commuter Cars' goal to put 150-million Tangos on the roads of the world within 30 years or hopefully as little as 15. I believe that when the average commuter sees the benefit, enjoys the freedom and excitement of driving a Tango, they will naturally gravitate toward a tipping point just as the Model-T and the PC did, and people will wonder how we ever got along without them.150 million Tangos, possibly $3 trillion in sales, may sound like a lot, but it's only about half of the single-occupant commuters in the world. In the U.S. alone, which is roughly one third of the world’s automotive market, it would have the following effect.

There would be a savings of $39 billion in the retail cost of gasoline to consumers which would be replaced by $5.2-billion dollars of electricity at retail based on $.10 a kilowatt-hour (kWh). It would also probably save most of the $17-billion in wasted gasoline due to traffic congestion. The electricity used may not all be clean, however, it could be, and naturally will be, as clean sources like solar and wind become more commonplace and economically feasible. 


4) How has SolidWorks made a difference in your life?

SolidWorks allowed us to take our destiny into our own hands and hire an engineer or two to work on our project in-house. Before we were spending way too much, with too little control, with companies that used other CAD solutions. I was also able to learn SolidWorks to a small degree. It is very user friendly and affordable. We could never have afforded other solutions or the engineers that used them. It really made the redesign possible with our extremely limited budget.


5) What do you to for fun, and what’s your favorite food?

I rewrite the words to Taylor Swift songs so that I can play and sing them on my guitar. My favorite food is a Pizzeria Uno Pizza (Uno Bar and Grill). I’m nearly half way across the country for the nearest Uno’s.

Thanks to Rick for taking the time to talk with us. If you're interested in learning more about how Commuter Cars user SolidWorks, be sure to check out our case study.


by Matthew West at March 04, 2010 08:36 PM

Twitter / SolidWorks

SolidWorks: March is SolidWorks Time-Savers Month http://blogs.solidworks.com/solidworksblog/2010/03/march-is-solidworks-timesavers-month.html

SolidWorks: March is SolidWorks Time-Savers Month http://blogs.solidworks.com/solidworksblog/2010/03/march-is-solidworks-timesavers-month.html

March 04, 2010 08:15 PM

3DVision Technologies Blog

There’s an object for that

When writing custom code for your SolidWorks Enterprise PDM system, have you been tempted to connect directly to the Enterprise database tables? You certainly could. The database isn’t encrypted and when you first start out it is easy to get the information you need with a simple SQL query.

Don’t. There’s an object for that. Everything you need from the database: BOMs, history, users, variables, searches,  … has an associated object in the API.

It may take a little while to learn these new objects, but your code will be more robust and since you never know when SolidWorks may change the database schema, your code will be much more “upward” comparable in the future.

Heart

Check out the EdmUtility constants list in the API help file to give you a taste of some of the objects available to satisfy your little SQL writin’ heart.

Jeff Sweeney

Jeff Sweeney

Engineering Data Specialist
3DVision Technologies

by Jeff Sweeney at March 04, 2010 04:26 PM

GabiJack.com

New Page: Gallery

Hey there! I’m still around and with a few more chronicles from SolidWorks World 2010. I’m sorry for the interruption! I’ll be back writing soon; please, be patient, however, since there are a few important family and health concerns that I need to tend to first.

In the meantime, would you please check out my humble gallery of models? You will notice there’s an extra page in the blog named Gallery. I’m putting together a little collection of what I consider my nicest models so far… or at least, the ones I’ve liked the best. It doesn’t have much right now, but I hope to add a lot more to it as time goes by.  At the risk of being labeled as “commercial”, I may also add that I’ve been putting some of those models for sale on Cadooku.com  I’m not expecting to make a fortune, actually, although I could certainly use some extra cash, but I guess I wanted to know if someone out there liked them enough to actually pay a small fee for them.  Anyway…

Also, those of you in this area of the country ( SF Bay Area or Silicon Valley) that are planning on attending the SWUGN Technical Summit on March 23rd will probably notice that my name figures out among those presenting. Yep! That’s right!  I’ll be presenting  about surfacing techniques for patching and blending… plus one or two other tricks. My presentation is mainly for those who are beginners in surfacing with SolidWorks. Nothing too complicated. While I’m not sure I could ever be considered an expert or anything remotely similar, this is a part of  SolidWorks functionality that I truly enjoy working with and  I hope to do a good job as a presenter and bring something really useful to those in attendance.  Wish me luck!

 

by GabiJack at March 04, 2010 08:27 AM

March 03, 2010

SolidSmack.com

10 Steps to Create Multi-Version Product Design Concepts in SolidWorks

Kick the wads of paper away from your coworker’s head and pick him up off the floor. It’s ok to slap him if he’s still unconsciousness, because he’s about to thank you for showing him a way to go through massive amounts of design iterations with fewer convulsive reactions or concussions.

Last week, we discussed ways to create SolidWorks assembly versions. You have options, but there’s one option that’s quicker. Now we’re going to walk you through the steps and throw some sketchin’ in at the end to mix it all up just right.

Which Way To Go?

When you think of creating product design concepts digitally, you may think of screaming, then laughing, then mixing the two together. After you create one concept, how do you create different version of that concept? or different version of the different version of the concept? If you’re using SolidWorks, do you start with a part, or an assembly?

No worries. There’s an excellent way to go about doing all of this in SolidWorks and best of all it can help you churn out concepts with the added benefit of being able to view them in the lovely 3rd dimension and look wildly good doing it.

Creating a New Concept Assembly in SolidWorks

Here are the steps:

  1. Create and save a new assembly
  2. Create a Version 1 configuration
  3. Insert a part
  4. Model the part
  5. Add part to Version 1 folder
  6. Create a Version 2 configuration
  7. Create a Version 2 folder
  8. Copy and suppress Version 1 part
  9. Make copied part independent
  10. Make updates to copied part


For our example, we’ll create a really ugly concept design for a faucet with a couple versions that are even uglier. If you have SolidWorks 2010 you can download the model here.

green arrow downloadFaucet concept (SolidWorks 2010)

You’ll do weird things with your eyes when you notice there’s only one assembly file. All the parts are saved within the assembly. These are called Virtual Parts and are a key component to creating concept design quickly inside SolidWorks. Here we go with the process step-by-step.

  1. Create and save a new assembly
    Pretty straight-forward. The only thing I’ll note here is that you may want to start creating assembly templates that have planes, camera and lighting set up the way you need. Here’s an assembly template (SolidWorks 2010) I use. (Unzip to where you keep your SolidWorks templates.)
  2. Create a Version 1 configuration
    On the configuration tab in the left column, create a new configuration (right-click, Add Configuration…) and name it Version 1 or V1. (You can also rename the Default configuration.)

  • Insert a part
    Go to Insert, Component, New Part… and click on the screen to insert the new part. Here’s where you see a Virtual Part for the first time. A Virtual Part has brackets around it like so, [Part 3].This part is saved in the assembly instead of external to the assembly, allowing you to model away instead of worring about where the part is saved or if a reference to a part is lost.
  • Model the part
    Simple right? We could do a whole post on this step. I’ll assume you know how to sketch, add features and wreak modeling havoc. If you want to start with an existing part, we’ll talk about that down below.
  • Add part to a Version 1 folder
    For the part you want to create a version of, right-click over the part in the FeatureManager and select Add to New Folder. Name the new folder Version 1 or V1 or something along those lines.
  • Create a Version 2 configuration
    Now to start the process of creating a new version. Create a Version 2 configuration the same way you created a Version 1 configuration.
  • Create a Version 2 folder
    To create a new folder in the FeatureManager (without having any parts selected) right-click on the Mates icon and select Create New Folder. Rename it as you did with the first folder you created above.
  • Copy and suppress Version 1 part
    Hold down Ctrl and drag a copy of the part you want to create a version into the folder you just created. Then, select the Version 1 part(s) and suppress them (Edit, Suppress, This Configuration.)
  • Make copied part Independent
    Right-click on the new Version 2 part and select Make Independent. This removes the link between the copied part and the other, so you’re free to make changes without having to completely recreate the original part.
  • Make updates to copied part
    Time to get creative. Edit the part and create subtle changes or completely new features. With the ability to copy existing parts, it’s all up to you, or a crazy client, what you want the new parts to look like.
  • If you can believe it, that’s it. 10 steps…. repeated over and over again till you are numb in the arms. You can take the same process and create sub-folders in your folders to add version of version as well. Always use it in conjunction with Configurations so you’re able to control what’s shown in each version.

    Once you decide on the version you’d like to use, you can save the assembly as a new assembly, delete (or suppress) the parts and folders you don’t need and save out all the other parts by right-clicking on them and selecting Save Part(in External File.)

    Creating Concepts Using an Existing Assembly

    If you would like to start from an existing model and use Virtual Parts to create multiple versions, you can. Open up an existing model and right-click on the part you want to be virtual and select Make Virtual. It will removes the link to the external file, so be absolutely sure you have a copy of the assembly created just in case you decide not to create other versions.

    “I’m too artistic for digital concepts”

    Oh really? Ok, I know, the look and feel of a digital creation isn’t the same as a sketched concept. It’s also fairly common for clients and managers to think that digital concept means easy change… or free change, since it’s so easy. However, you can use your digital concepts to enhance your sketches and even speed up the sketching process. The assembly template above uses a camera which provides a perspective that pops off the paper. You can then print that camera view and use as an underlayment to create an appearance that’s less distracting than a refined model. Here’s an example.

    I’d like to get your take on Virtual Parts too. Have you used this method or something similar?

    Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

    © 2010, Admin for SolidSmack.com | Link to Post


    by Josh at March 03, 2010 07:27 PM

    SolidWorks UK

    Research Retrospective - Play SolidWorks

    Do you want to "Play SolidWorks" ?

    An area we've explored in the past was whether it is possible to use a game controller to drive SolidWorks. This evolved from a Research investigation to determine whether a user could effectively use 2 mice for 3D Design and Modelling.

    Axis

    "Play SolidWorks" was a mini-project which was allowed a maximum time of 1 day to create a viable Proof of Concept for driving SolidWorks using a game controller which connects to the PC using a standard USB port.

    A simple mechanism is required to allow input from a game controller to drive SolidWorks using simulated mouse events and keyboard presses.

    There are a number of software packages available that allow a user to define what happens when using a game controller to drive a Windows application. The one I used is the Pinnacle Game Profiler software obtained from http://pinnaclegameprofiler.com

    The software is simple to use and recognised that the controller I am using has a combination of 12 buttons, 2 joysticks and an 8 way direction pad.  

    I made the following assignments for the various controls.

    Pinnacle2

    Joystick 1 (on the left) is assigned as equivalent to a middle mouse button and Joystick 2 acts effectively as a left mouse button.

    The direction pad is coded to select one of the 4 predefined views front, right, top or isometric with a single click.

    Other buttons were assigned to zoom in/out simulate LMB, RMB, ESC and Enter key hits

    I also created a number of macros and setup SolidWorks to execute these from a single keystroke, this keystroke is then assigned to one of the available controller buttons ( see buttons 1-3 createBox, createCyl and createSphere).

    Total time to configure the controller, experimenting with various combinations macro writing etc. came to about 2.5 hours.

    And finally – Play SolidWorks

    by Mick Kellman at March 03, 2010 12:47 PM

    SolidWorks Legion

    FIRST robotics competition

    I’ll let the video and photos speak for themselves about these kids building robots for FIRST.  Enjoy!  (Yes, this and many of the robots were designed in SolidWorks student edition.  Go here...

    by fcsuper at March 03, 2010 05:24 AM

    3DVision Technologies Blog

    New improved URL

    Quick, what is DriveWorks’ web site?

    http://www.driveworks.com? Nope
    http://www.driveworks.org? Nada
    http://www.driveworks.gov? Not even close.
    It’s http://www.driveworks.co.uk. Yeah…if it wasn’t for my browser’s bookmarks, I’d never remember it either.

    I’ve written letters, attended town hall meetings, even offered bribes to get a web site address I can remember. Finally my persistence paid off –three fold! Try:

    http://www.driveworkspro.com
    http://www.driveworkssolo.com
    http://www.driveworksxpress.com

    The http://www.driveworkspro.com site is the newest of the three, the highlight is the link to the new DriveWorks Live sample site at the bottom of the page. Take a minute and try it out (Username and password is “Guest”) …here is a screen shot:

    LiveExample

    It is easy to imagine seeing your own product line in DriveWorks Live allowing your customers to explore all of the options available for your product.

    Go check out the new site. Isn’t it fun when new software versions come out?

    Jeff Sweeney

    Jeff Sweeney

    Engineering Data Specialist
    3DVision Technologies

    by Jeff Sweeney at March 03, 2010 02:44 AM

    March 02, 2010

    Twitter / SolidWorks

    SolidWorks: @DesignNotebook Have you submitted that as an enhancement request?

    SolidWorks: @DesignNotebook Have you submitted that as an enhancement request?

    March 02, 2010 06:18 PM

    Official SolidWorks Asia-Pacific Blog

    SolidWorks Timesaving Tip #1: Task Scheduler

    Welcome to the first tip of our SolidWorks timesaving tips series!

    There are a lot of tools that make you more efficient and help you get your job done faster when you are using SolidWorks. But did you know there is a bunch of tools that can be used when you are not using SolidWorks? The task scheduler is one of them.

    The task scheduler gives you a way to automate many of the common tasks perform within the SolidWorks environment, such as converting archive files to the most current version of SolidWorks, creating or printing drawings, or exporting to a different file type.

    Watch the video to learn more! And do not forget to come back this Thursday, for a new SolidWorks timesaving tip!

    During the whole month of March, the SolidWorks Asia-Pacific blog will be publishing exclusive timesaving tips every Tuesday and Thursday.


    Related posts:

    1. SolidWorks Timesaving Tip #3: Template for Title Blocks Do you find yourself always manually filling out your title...
    2. SolidWorks Timesaving Tip #2: Macros A macro is a programmable script that you can run...
    3. [Edit] Special Month on SolidWorks Timesaving Tips! [Edit: February 25, 2010]: Some update for our readers....

    by Clement Donzel at March 02, 2010 12:42 AM

    March 01, 2010

    SolidSmack.com

    Shake Your Money Makin’ Graphic Hands. The New Wacom Cintiq 21UX is Here.

    You can shake whatever you want, but if you’re a photo editor, graphic artist or cutting edge product developer, you’re gonna have tremors of pen tablet euphoria when you hear Wacom has a product redesigned especially for you.

    It may not be news about a multi-touch Cintiq or a portable Cintiq, but the new Wacom Cintiq 21UX is here and it’s got the features you actually need to make quick work of photos, graphics and models. Here’s the quick run-down for you and the kids.

    The redesign eats my eyes!

    Yes, the redesign is glorious to behold. The 22.4 lb tablet boasts a 180 degree rotating 21.3″ TFT display with a new 16 programmable button layout, a finger sensitive touch-strip (on the back edge) and a stylus more sensitive than the skin on your lower back. You get 10 to 65 degree incline, DVI galore and an electric cord to plug this sucka in. That’s right, it’s not portable quite yet, but who need to move around when you’re creating masterpieces on 21 inches baby? You can see all the spec here (with verbage that you know means multi-touch is a’comin.)

    Old Cintiq vs New Cintiq

    We won’t bother with a feature comparison. Who buy old tech, when you can get NEW. The new version does have more (see below.) This, however, is the visual difference between the old Cintiq and the new Cintiq. (click to enlarge) As you can see… the difference is black and white, and obviously the hand model for the new version had some microderm abrasion, enjoys gray flannel and likes poking pens into eyes… sicko.

    The New Features

    As mentioned above, you have a new button layout. Simple, streamline, but beyond what you programming and pressing, here’s what else you’ll see…

    • Better Tip Sensor
    • Reduced activation force
    • 2048 levels of pressure sensitivity
    • Pen Tilt response
    • Nibs for brush, pen and marker
    • 8 ExpressKeys™ on each side
    • On-screen custom settings
    • Rear-mounted two-finger touch strips
    • Touch strip toggle for more functions

    Here’s the video that shows all the above features with a little more visual appeal…

    By the way, it’s also cross-platform compatible, meaning you can use in on Mac or PC. You can buy the new Cintiq through Wacom’s reseller channels. All places I see are listing it at $1,999 (Amazon)

    Are these new features what you would want in a tablet of this sort? I’d prefer something a bit more portable, something I can use on my lap that’s lighter than a baby horse, but the programmatic features and new look are great. It will really be interesting to see what Wacom does next, especially in light of the Apple iPad coming out in April 2010. Will you wait?

    Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

    © 2010, Admin for SolidSmack.com | Link to Post


    by Josh at March 01, 2010 08:00 PM

    rocksolid perspective - jason raak

    dassault systemes on the iphone

    One of the big new technological advances is the mobile device, whether it be the iPhone, iPod Touch, iPad, or the Android phone (I know I have missed others so save the comments).  I have heard...

    [[ This is a content summary only. Visit my website for full links, other content, and more! ]]

    by jason raak at March 01, 2010 05:49 PM

    Dezignstuff SolidWorks Blog

    Final-final cloud post and poll

    The cloud discussion on this blog has been wide ranging, and has adjusted in tone somewhat after some quotes from Messrs. Ray and Charles (sorry, not intentional bit of name mixing…) were made public. From what they are saying, it looks as if they are poised to make a monumental mistake. The biggest mistake they could make at this point would be to kill off, or begin the end of the lifecycle of the locally installed version of SolidWorks. While that’s what they seemed to have said, I can’t believe that they would do that.

    Read more on Final-final cloud post and poll…

    by matt at March 01, 2010 05:17 PM

    Twitter / SolidWorks

    SolidWorks: @charlesculp Let's see what we can find out...

    SolidWorks: @charlesculp Let's see what we can find out...

    March 01, 2010 04:03 PM

    SolidSmack.com

    What 3D CAD Could Learn from… Kill me slowly… Microsoft Excel.

    It almost hurts me to say this, but the cool factor is just too much to bare… Microsoft Excel rocks at sketching cell-shaded line art.

    If you know me, you know I abhor spreadsheets list creation management hell. However, I’ll get past the fancy formatting and formula options used to drain the liquid centers from our souls for a few moments, to gaze upon the magic that is the the pixel art of Felipe, aka Shukei. He uses the freeform tool in Excel the create some of the most complicated line art you can imagine.

    There’s a feature that makes Excel perfect for doing this, a feature a few CAD systems, both 2D and 3D could learn from. First check out Felipe’s process. 13 hours, speed up into a mere 5 minutes. Amazing.

    What 3D CAD Could Learn

    In nearly every MCAD program I’ve used, you start off candidly creating your 3D models from sketches. Sometimes you pile up sketch lines and profiles into multiple sketch lines and profiles and use those to create all sorts of 3-dimensional possibilities. You go in and out of sketches, moving the lines, creating new points and dimensioning in linear bliss.

    Now, you can’t dimension lines in Excel, but what you can do is create and manipulate sketches really, REALLY fast. It all comes down to how the ’sketches’ are represented in Excel. Excel has no Feature Tree to help you organize sketches. Instead, each sketch entity is an object. So, it’s a different way, a more simple way to interact with sketches.

    Better than CAD? Excel creates each line or profile as an object, making it very easy to create, edit and manipulate the lines.

    Better than CAD? Excel creates each line or profile as an object, making it very easy to create, edit and manipulate the lines.

    In addition to that, the objects are automatically created when you start sketching. Since it’s 2D, you don’t have to select a plane. You select a sketch tool and you’re off.

    I’m most familiar with SolidWorks and SolidWorks 2010 gets pretty close to sketches as selectable objects. You just have to select the sketch in the FeatureManager first to select the sketch. Obviously, SolidWorks is for creating 3D objects and there are way more options you’ll get with SolidWorks, namely the 3D, but with any 3D system there are 2D aspects (for now,) and believe it or not, I’d have to give the win to Excel in this regard. You can kill me now.

    Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

    © 2010, Admin for SolidSmack.com | Link to Post


    by Josh at March 01, 2010 03:00 PM

    rocksolid perspective - jason raak

    solidworks mac / cloud update

    So the buzz about SolidWorks in the cloud and on the Mac is still a hot topic in the SolidWorks community so I wanted to give you a little of an update on timing of these products. On the main stage...

    [[ This is a content summary only. Visit my website for full links, other content, and more! ]]

    by jason raak at March 01, 2010 09:38 AM

    February 26, 2010

    3DVision Technologies Blog

    Giving away your library

    I once had a friend…we’ll call him “Jiff” who was really proud of his CAD library.

    Jiff’s CAD library really helped make his company a “differentiator” among their competition. His library models had huge design tables, configurations and some of them even contained API that allowed him to quickly add parts to his assemblies and modify them to suit his particular design needs.

    Many of his models were actually better then the models the manufacturers had, a typical model could be used to represent an entire product line. At least two times, Jiff’s company had been asked by manufacturers to sell the models to them. However, since they were the company’s intellectual property they would wouldn’t dream of selling it.

    One day when Jiff was visiting one of his customer’s sites, he noticed some of their engineers studying models that came from a competitor of Jiff’s company. Upon closer inspection he noticed these models contained files from Jiff’s library! How could this be?! Turns out when Jiff’s company ships machines, the customer becomes owner of the designs, and thus receives a copy of the solid models. Later, when Jiff’s customer sends out quotes for more machines, they include models in their RFQs…”We want something like this….” …which they have a right to do, because they own the files. However because of this, Jiff’s competitors are slowly building up one fine looking CAD library!

    How could this be avoided? Certainly the models could have been dumbed down a bit before they were sent out, but that is post work that no one likes to do, and is often forgotten. He should have used DriveWorksXpress to model these parts because once a model is created, the database/intelligence is no longer with the part. Probably would have been able to create the models quicker too -saving a lot of fancy Excel and VB coding.

    Poor Jiff. If only he would have know the Engineering Data Specialist Man sooner.

    Jeff Sweeney

    Jeff Sweeney

    Engineering Data Specialist
    3DVision Technologies

    by Jeff Sweeney at February 26, 2010 03:40 PM

    SolidSmack.com

    Friday Smackdown: Recoiler Osteroth

    The rock rippers crept up on us near the east end that night. Fortunately, we had the outer hull covered in mangle moss and flame lemmings the likes had not been seen since these links attacked up.

    Matt Tkocz – Matt give you a heaping eyeful of great sketch technique, sea creatures and ships.
    Fastest Birds – what you would see if you were a peregrine falcon or strapped to the back of one. amazing.
    DIY Garage Photo Studio – With a few bucks, a few storage racks, seamless paper and work lights you too can be a ‘pro’ product photographer.
    Embrace Life – This advertisement… is freaking awesome. elegant. beautiful.
    Wolf Spider Babies – Is it creepier that he’s holding it or that this could crawl in your mouth while your sleeping. both.
    iPhone street photography – Just what I see is just what Greg sees. All shot through the tiny lens of his iPhone.
    Chocomize – Create and customize your very own chocolate. Nuts, Fruits, Herbs, even gold flakes.

    Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

    © 2010, Admin for SolidSmack.com | Link to Post


    by Josh at February 26, 2010 02:41 PM

    SolidWorks Legion

    DWGEditor being renamed: The Twitter Response

    I recently wrote a quick article about the fact that SolidWorks will be renaming DWGEditor due to a settlement with Autodesk.  This article prompted a few entertaining responses from twitter, which I...

    by fcsuper at February 26, 2010 12:58 PM

    3DMojo

    3DVIA your iPod #91: CATALOGcreator

    This video was taken at SolidWorks World 2010, where Cliff interviews Rafi Boudjakdjian of CATALOGcreator. CATALOGcreator is a company that offers 3D Spare Part Catalogs using interactive 3D content powered by 3DVIA Composer. We welcome CATALOGcreator to our growing community of 3DVIA-powered interactive applications! httpv://www.youtube.com/watch?v=8UHRpKeyVK4

    by 3DVIA at February 26, 2010 12:00 PM

    February 25, 2010

    SolidSmack.com

    Ask the Reader: How Do You Make Versions of Your 3D Assemblies?

    It’s happened to all of us. You’re bakin’ up sweet 3D assemblies in SolidWorks when all of sudden your supervisor walks over, scratches their dry chin skin over your keyboard and challenges you to 1) not vomit and 2) create 5 other version of the same assembly.

    All psoriasis and skin flaking antics aside, creating usable assembly versions in SolidWorks is challenging, especially in a design environment where ideas float around like immunological diseases in need of a heavy dose of anti-inflammatories.

    However, there are ways to do it, and probably a few things you’ve tried yourself. Here, we look at the question that prompted a look into three options and get your take on which works the best or if there are other ways to prove you are a design iteration master. It’s ON.

    What would you say to someone that told you this:

    I’m cranking away on a large assembly, but I’m designing as I go for a lot of details. I’d like to be able to fork off into a new design and run it parallel to another concept I’m trying, or at least have points that are easy to move back to if an idea doesn’t work out.

    How do you create versions in SolidWorks? Even more, how do you create versions you can work with simultaneously? Here are three options I’ve used…

    Option 1: Use Pack & Go
    Using File, Pack and Go… you can copy and add a prefix to the assembly files.
    Option 2: Save the assembly as a part
    Using File, Save As… you can save an assembly as a part to try different things.
    Option 3: Configurations
    Insert copies of parts, suppress other parts, flip back and forth between configs.
    Option 4: Virtual Parts
    Insert representation of parts, copy parts, make copies independent and save to external file.

    The best way to create versions of SolidWorks Assemblies? Pack and Go allows you to select what files you want to copy and add a prefix or suffix to them. (Click to Enlarge)

    The best way to create versions of SolidWorks Assemblies? Pack and Go allows you to select what files you want to copy and add a prefix or suffix to them. (Click to Enlarge)

    I’ve done each. Pack and Go, no doubt, works the best to create and open multiple version of the same assembly. Virtual parts allow you to work in a single assembly between copies of parts. But are there ways or methodologies you’ve used to do assembly versioning better?

    Update: I just want to clarify. How do you make versions without a PDM system? It’s easy to assume everyone can use a PDM system (Enterprise PDM or Workgroup) to retain version of files, but that’s not always the case. This is really something that should be available outside the realm of file server/vault and outside the need to upgrade a Standard SolidWorks license with installation and training of a database.

    Wondering what the best 3D MCAD Magazine is? Check out Develop3D - Technology for the Product Lifecycle

    © 2010, Admin for SolidSmack.com | Link to Post


    by Josh at February 25, 2010 08:16 PM

    Twitter / SolidWorks

    SolidWorks: RT @SWUGN: SWUGN Summit - Silicon Valley registration is now open - http://tiny.cc/Moelu. Come see @Sluder @SWgeek @SWUGN @fcsuper @ave ...

    SolidWorks: RT @SWUGN: SWUGN Summit - Silicon Valley registration is now open - http://tiny.cc/Moelu. Come see @Sluder @SWgeek @SWUGN @fcsuper @ave ...

    February 25, 2010 06:26 PM

    Dezignstuff SolidWorks Blog

    Last words on cloud.

    When SolidWorks the product was new, it was easy to like. The software was understandable, the company behind it was understandable, both sized such that a human could deal with it. I think that kind of product and that kind of company drew special customers who cared about those kinds of things. Because the product and the company were small, I think they drew customers who were also small. Smaller organizations have the ability to be rather independent. I think the ability to remain independent is a good thing. At the time that SW was acquired by DS, you couldn’t have two more diametrically opposed products or philosophies. Solidworks was small and dependent on customers who actually liked the product, and corporate Dassault, where sales probably had a lot less to do with what actual users thought about the actual function of the software and more to do with rounds of golf with VP levels.

    Read more on Last words on cloud….

    by matt at February 25, 2010 03:54 PM

    SolidWorks Legion

    “If you are thinking of designing a nuclear plant [in SW]- don’t”

    An eye-catching subject line popped up on the SolidWorks Forum on Monday (2/22/2010), “If you are thinking of designing a nuclear plant – don’t”.  It seems there was a recent...

    by fcsuper at February 25, 2010 12:55 PM

    Deleting a Row from General Table

    This question came up on the SolidWorks Forums today and after answering it I thought of sharing it up. You have inserted a General table in the SolidWorks drawing and accidentally added one extra...

    by Deepak Gupta at February 25, 2010 09:58 AM

    Official SolidWorks Asia-Pacific Blog

    Technical Tip: SolidWorks Context Toolbars

    This blog post is the seventh in a series of technical tips about the SolidWorks User Interface. Call the series “Everything you wanted to know about —–, but were afraid to ask”. The first few posts will be about the various types of toolbars available in the system. This post is about the SolidWorks Context Toolbars.

    Context Toolbars

    Context Toolbars were introduced for part and assembly documents in SolidWorks 2008 to provide easier access to the most common commands/options that relate to the current selection. SolidWorks 2010 adds the Context Toolbar for Drawing documents. The following image shows an example of the context toolbar alone on the left and the context toolbar on top of the right mouse button shortcut menu on the right:

    These toolbars work similar to the “Mini Toolbar” introduced in Microsoft Office 2007; on selection, they show up partially transparent and become opaque if you move your mouse onto them or disappear when you move your mouse away from them (assuming you don’t want to use the toolbar). The context toolbar is positioned very close to the mouse when making selections in the FeatureManager tree (similar to the Mini Toolbar in Office) but is positioned further away when making selections in the graphics area so it is easier to make multiple selections of geometry without moving your mouse away to dismiss the context toolbar first. The context toolbar also disappears if you hit the CTRL key to make multiple selections and comes back when you let go of the CTRL key.

    The default behavior is that the Context Toolbar shows when you select an object with the left mouse button. It also shows at the top of the shortcut menu if you use your right mouse button to make a selection (or after you have made a selection). You can customize when the Context Toolbar is used through Tools, Customize, Toolbars; choosing to use it for left click (selection), right click (shortcut menu), for both, or for neither.

    The buttons shown on the context toolbars are hard coded and cannot be customized by the user. SolidWorks has chosen to put the most commonly used commands from the shortcut menus onto the Context Toolbars for easier access. It takes a little bit of time to learn the icons, but many users find this approach much more efficient once learned. There are tooltips on the icons to help describe what each button does. Another benefit of the context toolbars is that the icons are in a more predictable location than on the standard shortcut menus and can be used with less “hunting”. Once users become familiar with the icons and their placement, they can often even use the buttons by “muscle memory” instead of visual scanning for their location.

    If users see anything I have missed about Context Toolbars in this blog post, please comment and I will try to update the blog.

    This post was submitted by Jim Wilkinson.

    Related posts:

    1. Technical Tip: The Shortcut Bar (“S” Key) This blog post is the sixth in a series of...
    2. Technical Tip: SolidWorks Heads-Up View Toolbar This blog post is the fourth in a series of...

    February 25, 2010 12:41 AM

    February 24, 2010

    Twitter / SolidWorks

    SolidWorks: RT @lonestrider: Visit with Azure Dynamics this am. They use SolidWorks to design hybrid drive systems for fleet trucks. Pretty cool stuff

    SolidWorks: RT @lonestrider: Visit with Azure Dynamics this am. They use SolidWorks to design hybrid drive systems for fleet trucks. Pretty cool stuff

    February 24, 2010 05:50 PM